Toeing the party line
Beyond Exile is Doug Shanahan’s adaptation of author Lawrence Johns’ epic poem, written in Quest. During most of the game, the player dons the role of Frank Glendover, continuing his philosophical and personal journey during the 1970’s which is said to have started out in Johns’ previous work Love and Hate. However, the game also puts the player into the shoes of such real-life characters such as convicted revolutionary Ilich Sanchez (“Carlos the Jackal“) as well as acclaimed poet/professor Billy Collins.
Beyond Exile is primarily a mouse-driven game, with most of the places’ and objects’ names and the required actions listed out in a neat little window on the right of the game window. The game’s text appears to have been copied directly from the book – the conversations between NPCs, the rather generalized object descriptions, even some of the game responses are rendered in double-spaced lines of free verse. The game is also quite puzzle-less, as there’s hardly a part where the player is required to solve out anything.
But then there’s puzzleless, and there’s nearly puzzleless, and then there’s this.


