Online and offline

There are rumblings that started a few months back regarding the necessity for competition IF games to be playable both online and offline. A growing number of web-based entries have been submitted to the annual IF comp over the years, not to mention the number of projects aiming to port popular runtime engines like Z-Code to browser-based languages like JavaScript and Flash.

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Pow. Zoom.

Today I am resurrected to bring some good news from the interactive fiction front.

Andrew “Zarf” Plotkin’s Hadean Lands project on Kickstarter has went over the top in, as he himself reported it, Day 1. Seriously.

There’s some interesting discussion going on over at Emily Short’s blog, too.